Zooburst
I had honestly never seen or heard of Zooburst
before now, and I wasn’t disappointed. It’s a fun online 3D, popup book
creating tool which allows the user to bring their story to life with
animations and enrich the story telling process and experience, bringing
stories to life. I find that Zooburst as a learning tool is comparable to the
basic functions of PowerPoint in the way of slides, and animations. It is
however more specific to story telling. Zooburst’s basic functions are free,
and the premium version comes at a cost. Although I haven’t experienced the
premium version I believe the function offered with the upgrade is what makes
Zooburst fantastic. With premium the user is able to experience augmented
reality as they can use a webcam to as a camera which recognises a certain
symbol and the 3D Images ‘jump’ from the paper, into the room around them, or
recognise certain gestures which flip the page. Here’s one that I made: (yay i know how to embed :)).
Zooburst
has a lot to offer, here are some of the technical aspect:
∆
Basic
Functions are free, upgrade to premium version available at cost.
∆
Zooburst
has password protected accounts for educators/ public and a separate account
for students.
∆
Teachers
can assign students names and passwords which allows them to monitor and manage
their students accounts. This promotes a protected environment.
∆
Books
can be made public or private
∆
Zooburst
allows user to share via email, and embed into blogs etc.
∆
Premium
version allows user to embed audio, to download, allows access to other books,
imbed into powerpoint and printable books.
∆
Accessable
via ipad – free app.
∆
Users
have the option to allow comments to be posted/ discussion formus on their
books. This promotes discussion and readers connecting with each other. These
discussions can be moderated.
∆
Simple
and clear to navigate
∆
Provides
choice of free animations to use. This was a little frustrating as I was
searching for specific images and choice seemed to be limited and I spent a lot
of time searching various tags. Option to upload will be very helpful, however
time consuming.
Some ways educators can use
Zooburst in the classroom are as follows:
∆ Learing various story ‘types’
∆ Learning the difference between
fiction and non-fiction stories.
∆ Teaching rhyming words and
learning the alphabet
∆ Teaching History.
∆ Teaching Science concepts. Good
way to explain steps in experiments
∆ Engaging way to provide instructions
∆ Teaching Grammar. There is no
spell check so I found I was really having to pay attention to my contracting
words.
∆ Setting up expectations for the
classroom
∆ Time lines
∆ Support/ structure for
Presentations (SAMR).
à
Substitution-
Have studetnes use Zooburst as a substitute for powerpoint. It can be used to
structure presentation and add a multimodal aspect.
à
Augmented-
Have students use the webcam to flip to next page section of the presentation.
à
Modification-
Have students upload Book onto blog or website
à
Redefinition
– Have students import PowerPoint and integrate various PowerPoint functions
with Zooburst.
Bubbl.Us
Bubbl.Us
is a brainstorming tool that aims to develop critical thinking and enhance
creativity as users create concept maps that move beyond the surface. Bubbl.Us
is fun and while I was using it I began to try and think of more, and how my
points connected so that I could keep on using the tool. Here’s mine.
Bubbl.Us is free, with an upgrade option. Unlike Zooburst the free version, im my opinion, is all you need with the basic functions available.
Bubbl.Us is free, with an upgrade option. Unlike Zooburst the free version, im my opinion, is all you need with the basic functions available.
Bubbl.Us has a lot to offer, here
are some technical aspects:
∆ Free to make and account, with an
upgradeable option. However, users do not even have to make an account to create
a concept map
∆ Users are able to import images
(premium version) and export.
∆ Able to retrieve code that allows
user to embed map into blog or website
∆ Able to download image
∆ Able to Print
∆ User is able to create various
mind map folders.
∆ And share these
∆ Able to connect with peers by
creating a team
∆ Auto saves every two minutes.
Prevents loss of work.
∆ Bubbles are colour coded according
to hierarchy
∆ Unfortunately only 3 concept maps
can be saved, however this doesn’t matter if the user is able to download save
the maps they make and then delete off their account
There are many ways educators can
use Bubbl.Us in the classroom. These all seem to promote higher order thinking
as they learner , here are some:
∆ Use the concept map tool for
planning an essay, explore points and discuss their relationship. Greate for
teaching how writing should flow.
∆ When brainstorming points for
autobiography/ biography
∆ Formative assessment
∆ Note taking at presentations
∆ Discussing responsible risk taking
by brainstorming advantages and disadvantages
∆ Reporting back on stories
∆ Building a family tree
∆ Teaching history
∆ Timelines
∆ Planning an event e.g., concert
night (in relation to the SAMR model)
à
Substitute-
Substitute paper for the bubbl.us tool to brainstorm what is is required to run
the concert, namely, chairs, ticket booth etc.
à
Augmentation-
Use the colour coding tools to establish priority of points.
à
Modification
– Use the colour coding to allocate jobs and embed this into a class blog which
is accessible by students and parents from home, to refer back to.
à
Redefinition-
Enable collaboration on the one concept map by sharing the map with other
bubble.us accounts through the team/contacts option.
Conclusion
In
conclusion, i beleive these two tools are effective for teaching and learning and i will, (like all of the others which i have explored) will be using them in my classroom practice. Although
they are different concepts, and great for different learning experiences and
areas, they both encourage higher order thinking as children integrate their
traditional literacy with online literacy. Especially in Bubbl.Us, users are are encouraged
to think critically as they delve deeply into, and discuss relations between
points and a certain topic or text types. Learning theories such as social and cognitive
constructivism support them both, as they are making sense of new concepts by
themselves and in their zone of proximal development as they negotiate ideas
with their peers (O’Donnell, et.al., 2012). Connectivism is also achieved, as
children are able to connect through discussion and justify and reflect on points, facts and opinions
(Duke, Harper & Johnson, 2013). While not as likely to expose users due to the nature of the tools, it
is still fundamental educators expose learners to the importance of safe and ethical
practice for both Zooburst and Bubble.Us. This is because they both call for
personal information to begin an account, photos can be uploaded, and they can
both be embedded in a blog. It is important learners are aware of their online footprint.
Reference:
Duke, B., Harper, G., & Johnson.
(2013). Connectivism as a Digital Age
Learning Theory. Retrieved from: https://www.hetl.org/wp-content/uploads/2013/09/HETLReview2013SpecialIssueArticle1.pdf
O’Donnell,
A.M., Dobozy, E., Bartlett, B., Bryer, F., Reeve, J., & Smith, J.K. (2012).
Educational Psychology (1st
Australian ed.). New York, USA: John Wiley & Sons Australia.
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